This is old, "trying to get into the industry" work (circa 2005ish), and should probably be retired. I'll leave it up until I put something newer/better online.



Rigs:
This page was created to showcase a selection of the rigs I have created to date,
as my current reel is mainly a showcase for my animation abilities. Click on any of the
images below for larger versions.


Martin Mouse
My most recent rigging work has been on Martin Mouse, a character modelled and textured by Zachariah Inks. Most notable is the inclusion of facial animation capabilities. IK arms and legs, a spline IK tail, and a FK cape rig are included as well. Full details on this rig can be found by clicking on the image.






Splintered Kingdoms Work
The rigs featured below were all created for the student game "Splintered Kingdoms" to be compatible with the Ogre3D Game Engine. Larger size images can be viewed by clicking on the images.

Ant

Chicken

Dragon

Mongrole

Evil Mushroom

Ogre

Rhino

Sand Devil

Scorpion

Skeleton

Toad